Game version is 1.3, also happens in 1.21
However, nglide 1.02 fixed this issue even without having to apply this patch.īut now nglide 1.03, which gives a huge performance boost to the game for me (and also in wine), has reintroduced the crash, even with the fixed exe. The bug occurs during passage between 3D and directdraw.įixes and explanations are available here :
The game is known to crash in windows in D3D after ending each mission, or directly hitting 'abort level' in menu during gameplay.